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Kingdoms of amalur destinies
Kingdoms of amalur destinies










Mastery of Arms: Unlocks all weapon mastery abilities. Harmonic Overload - Chance to produce elemental projectiles per Kill Gold Drops as 20% of Damage for 5 seconds when striking fallen enemies. Poison Blink 3 - Short-range teleport with Poison Effect Replaces DodgeĬut Throat - +15% Physical Damage, +1% Chance to Steal Health, and Poison Blink 2 - Short-range teleport with Poison Effect Replaces Dodge Poison Blink 1 - Short-range teleport with Poison Effect. enemies in Panicīlink - Short-range teleport. Replaces dodge.Įchoes of Fate - Chance to Spawn Fate Echo Ally per Killĭread - Guaranteed to Critical Hit vs. Ice Blink 3 - Short-range teleport with Ice Effect. +25% Duration of all Duration-Based Spells Ice Blink 2 - Short-range teleport with Ice Effect. +20% Duration of all Duration-Based Spells Ice Blink 1- Short-range teleport with Ice Effect. +15% Duration of all Duration-Based Spells There are no requirements to get it, but gives neither bonuses nor improvementsĪssassination - 300% Critical Hit after a successful Evasionīlink - Short-range teleport. The Fateless One Destiny Card is available since the beginning of the game. This Destiny can also grant bonuses, such as upgrading Skills or reducing equipment requirements, while the card is equipped. Kingdoms of Amalur: Reckoning utilizes a unique Destiny system, whereby the player can invest in a skill-tree system to unlock various Destinies, which act. Universalist can also improve your Damage Resistance and add a chance to Critical Hit. Fateweavers can reset your points for a fee. Universalist improves your character's Melee, Ranged and Magic Attacks. Additionally, you can reset your Ability Points and reassign them to unlock different Destinies and reforge your character's Destiny and playstyle. Unlocked Destinies are interchangeable at any point in the game, unless the player is in combat. How you spend your Ability Points, determines which Destinies are available to enhance your playstyle. You can choose to orient a character towards a complete single class Destiny, by spending all the points in that Ability Tree, or a combination of 2 or even all 3 classes by spending skill points in the different Ability Trees. Each Destiny grants different bonuses and can even unlock new abilities.ĭestinies will shape the base abilities and combat type of your character, according to the playstyle that best suits you. The great thing about this class system is that you can change your destiny as often as you like, making it easy to try all the different classes. You can focus on whichever branch you want. You unlock destinies by investing in points in the skill trees of Sorcery, Finesse, and Might.

kingdoms of amalur destinies

Destinies in KoA: Re-Reckoning work as a most RPGs Classes System.Īs you progress through the game and you assign points in one or more Ability Trees, which are " Might," " Finesse," and " Sorcery", you will be able to unlock different Destinies Cards. Basically, destinies act as the class system in-game. Destinies in Kingdoms of Amalur: Re-Reckoning are a complement to the Abilities in which you assign Ability Points earned through leveling.












Kingdoms of amalur destinies